Fic – A Z-Code Interpreter

I wrote a bit about interactive fiction (IF) before on this blog – this time I want to talk a bit about how these games ticked and about an interpreter I wrote for them. If you haven’t read that, I recommend giving it a quick skim before reading this one, unless you’re already familiar with […]

Interactive Fiction

>look Castle Darbenghast You stand in a massive courtyard, surrounded on all sides by stone walls that seem to touch the sky. In front of you, there is a marble pedestal carved with ornate shapes of pugs. There is a book on the pedestal. >take book Taken. >read book The book is a collection of […]